class
FoliageSettings ​
Settings for the BillboardMode: Foliage
Properties ​
Property | Description |
---|---|
MaintainLeafConnections | If enabled, connected parts will not be projected onto separate billboards. For example if the input asset has large leaf geometries that consist of many connected triangles, then MaintainLeafConnections will ensure that all the connected triangles are projected to the same billboard. |
Name | The name of the FoliageSettings object. (Inherited from Object) |
SeparateFoliageAreaThreshold | Is used to separate the trunk from the foliage in a vegetation scene by finding each group of connected triangles in the scene and if the surface area is below (SeparateFoliageAreaThreshold * AreaOfTheLargestGroupInTheScene) it is treated as foliage and processed into billboards. The trunk is optimized using reduction. The range is 0->large value. 0 means nothing will be foliage, value larger than the maximum surface area means everything will be foliage. |
SeparateFoliageMaterials | Is used to separate the trunk from the foliage in a vegetation scene by explicitly specifying the foliage material names as a JSON array of strings. Example: ["fMat0", "fMat1"]. If the value is not a JSON array, the value is parsed as the name of a single foliage material. |
SeparateFoliageSizeThreshold | Is used to separate the trunk from the foliage in a vegetation scene by finding each group of connected triangles in the scene and if the diameter of the group is below (SeparateFoliageSizeThreshold * SceneDiameter) it is treated as foliage and processed into billboards. The trunk is optimized using reduction. The range is 0->large value. 0 means nothing will be foliage, value larger than the scene's diameter means everything will be foliage. |
SeparateFoliageTriangleRatio | Is used to separate the trunk from the foliage in a vegetation scene by comparing each group of connected triangles in the scene with the scene's largest group. If a group's triangle count is below SeparateFoliageTriangleRatio * largestGrouptriangleCount it is treated as foliage and processed into billboards. The trunk is optimized using triangle reduction. The range is 0.0->1.0. 0.0 means nothing will be foliage, 1.0 means everything will be foliage. |
SeparateFoliageTriangleThreshold | Is used to separate the trunk from the foliage in a vegetation scene by finding each group of connected triangles in the scene and if the triangle count is below SeparateFoliageTriangleThreshold it is treated as foliage and processed into billboards. The trunk is optimized using reduction. The range is 0->large value. 0 means nothing will be foliage, value larger than the maximum triangle count means everything will be foliage. |
SeparateTrunkAndFoliage | Determines whether to enable separation between foliage and trunk in a vegetation scene. Use the SeparateFoliage[...] settings to determine how parts are separated. |
TrunkReductionRatio | Determines the triangle reduction ratio for the trunk part that has been separated from the foliage part based on the "separate foliage" settings. |
Methods ​
Method | Description |
---|---|
AddObserver | Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object) |
GetBoolParameter | Get a named parameter boolean value. (Inherited from SettingsObject) |
GetClass | Get the name of the FoliageSettings class. (Inherited from Object) |
GetDoubleParameter | Get a named parameter floating point value. (Inherited from SettingsObject) |
GetErrorString | Returns a string describing the error that was found the last time ValidateSettings was performed. (Inherited from SettingsObject) |
GetIntParameter | Get a named parameter integer value. (Inherited from SettingsObject) |
GetStringParameter | Get a named parameter string value. (Inherited from SettingsObject) |
GetUIntParameter | Get a named parameter unsigned integer value. (Inherited from SettingsObject) |
IsA | Returns true if FoliageSettings is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
IsNull | Returns true if the FoliageSettings object is invalid. (Inherited from Object) |
IsSameObjectAs | Returns true if the FoliageSettings object is valid. (Inherited from Object) |
NonNull | Returns true if the FoliageSettings object is valid. (Inherited from Object) |
PrintInfo | Prints the content/info of the FoliageSettings object to the log. (Inherited from Object) |
RemoveObserver | Removes a previously added observer object. (Inherited from Object) |
SetBoolParameter | Set a named parameter boolean value. (Inherited from SettingsObject) |
SetDoubleParameter | Set a named parameter floating point value. (Inherited from SettingsObject) |
SetIntParameter | Set a named parameter integer value. (Inherited from SettingsObject) |
SetStringParameter | Set a named parameter string value. (Inherited from SettingsObject) |
SetUIntParameter | Set a named parameter unsigned integer value. (Inherited from SettingsObject) |
SetValidateParameterNames | Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled. (Inherited from SettingsObject) |
ToJSON | Get settings as JSON for debugging purposes. (Inherited from SettingsObject) |
ValidateSettings | Validates the current settings values. (Inherited from SettingsObject) |
Static methods ​
Method | Description |
---|---|
IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
SafeCast | SafeCast makes sure the input object is of a class that can be cast into spFoliageSettings, and if this is the case, returns the object cast into spFoliageSettings. (Inherited from Object) |
Properties details ​
MaintainLeafConnections ​
If enabled, connected parts will not be projected onto separate billboards. For example if the input asset has large leaf geometries that consist of many connected triangles, then MaintainLeafConnections will ensure that all the connected triangles are projected to the same billboard.
Name ​
The name of the FoliageSettings object. (Inherited from Object)
SeparateFoliageAreaThreshold ​
Is used to separate the trunk from the foliage in a vegetation scene by finding each group of connected triangles in the scene and if the surface area is below (SeparateFoliageAreaThreshold * AreaOfTheLargestGroupInTheScene) it is treated as foliage and processed into billboards. The trunk is optimized using reduction. The range is 0->large value. 0 means nothing will be foliage, value larger than the maximum surface area means everything will be foliage.
SeparateFoliageMaterials ​
Is used to separate the trunk from the foliage in a vegetation scene by explicitly specifying the foliage material names as a JSON array of strings. Example: ["fMat0", "fMat1"]. If the value is not a JSON array, the value is parsed as the name of a single foliage material.
SeparateFoliageSizeThreshold ​
Is used to separate the trunk from the foliage in a vegetation scene by finding each group of connected triangles in the scene and if the diameter of the group is below (SeparateFoliageSizeThreshold * SceneDiameter) it is treated as foliage and processed into billboards. The trunk is optimized using reduction. The range is 0->large value. 0 means nothing will be foliage, value larger than the scene's diameter means everything will be foliage.
SeparateFoliageTriangleRatio ​
Is used to separate the trunk from the foliage in a vegetation scene by comparing each group of connected triangles in the scene with the scene's largest group. If a group's triangle count is below SeparateFoliageTriangleRatio * largestGrouptriangleCount it is treated as foliage and processed into billboards. The trunk is optimized using triangle reduction. The range is 0.0->1.0. 0.0 means nothing will be foliage, 1.0 means everything will be foliage.
SeparateFoliageTriangleThreshold ​
Is used to separate the trunk from the foliage in a vegetation scene by finding each group of connected triangles in the scene and if the triangle count is below SeparateFoliageTriangleThreshold it is treated as foliage and processed into billboards. The trunk is optimized using reduction. The range is 0->large value. 0 means nothing will be foliage, value larger than the maximum triangle count means everything will be foliage.
SeparateTrunkAndFoliage ​
Determines whether to enable separation between foliage and trunk in a vegetation scene. Use the SeparateFoliage[...] settings to determine how parts are separated.
TrunkReductionRatio ​
Determines the triangle reduction ratio for the trunk part that has been separated from the foliage part based on the "separate foliage" settings.
Methods details ​
AddObserver ​
Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
GetBoolParameter ​
Get a named parameter boolean value.
GetClass ​
Get the name of the FoliageSettings class. (Inherited from Object)
GetDoubleParameter ​
Get a named parameter floating point value.
GetErrorString ​
Returns a string describing the error that was found the last time ValidateSettings was performed.
GetIntParameter ​
Get a named parameter integer value.
GetStringParameter ​
Get a named parameter string value.
GetUIntParameter ​
Get a named parameter unsigned integer value.
IsA ​
Returns true if FoliageSettings is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull ​
Returns true if the FoliageSettings object is invalid. (Inherited from Object)
IsSameObjectAs ​
Returns true if the FoliageSettings object is valid. (Inherited from Object)
NonNull ​
Returns true if the FoliageSettings object is valid. (Inherited from Object)
PrintInfo ​
Prints the content/info of the FoliageSettings object to the log. (Inherited from Object)
RemoveObserver ​
Removes a previously added observer object. (Inherited from Object)
SetBoolParameter ​
Set a named parameter boolean value.
SetDoubleParameter ​
Set a named parameter floating point value.
SetIntParameter ​
Set a named parameter integer value.
SetStringParameter ​
Set a named parameter string value.
SetUIntParameter ​
Set a named parameter unsigned integer value.
SetValidateParameterNames ​
Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled.
ToJSON ​
Get settings as JSON for debugging purposes.
ValidateSettings ​
Validates the current settings values.
Static methods details ​
IsClassA ​
Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast ​
SafeCast makes sure the input object is of a class that can be cast into spFoliageSettings, and if this is the case, returns the object cast into spFoliageSettings. (Inherited from Object)