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class SceneMesh ​

SceneMesh is the mesh node in the simplygon scene graph

Properties ​

PropertyDescription
GeometryThe geometry data of the mesh node.
IsModifiedIf set, the node is new, copied, or modified by processing modules. This can be useful to track modifications in the scene graph. (Inherited from SceneNode)
IsVisibleThe IsVisible flag. If set, the node is visible. (Inherited from SceneNode)
NameThe name of the SceneMesh object. (Inherited from Object)
NodeGUIDThe unique id for this node. (Inherited from SceneNode)
OriginalNameThe OriginalName parameter which can be used to specify the original name of a node, for debugging of merging purposes. This parameter is not copied or cloned, and is not used internally by Simplygon. (Inherited from SceneNode)

Methods ​

MethodDescription
AddChildAdds a child node to this node. If the child is already a child of another node, it is removed from this node. (Inherited from SceneNode)
AddObserverAdds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
CalculateExtentsCalculates the axis-aligned bounding box of the node and all its children. If the node tree contains no geometric data, or all data is hidden, the bounding box is not calculated, and the method returns false. (Inherited from SceneNode)
CreateChildMeshCreates a SceneMesh node as a child node to this node. (Inherited from SceneNode)
CreateChildPlaneCreates a ScenePlane node as a child node to this node. (Inherited from SceneNode)
EvaluateDefaultGlobalTransformationEvaluates the default global transformation of the node, regardless of node animation. (Inherited from SceneNode)
FindNamedChildFinds the first child that has the name. (Inherited from SceneNode)
GetChildGet a pointer to the i:th child of this node. (Inherited from SceneNode)
GetChildCountThe number of direct children of this node. (Inherited from SceneNode)
GetClassGet the name of the SceneMesh class. (Inherited from Object)
GetInfThe inferior (minimum) extent of the node. (Inherited from SceneNode)
GetParentThe parent node of this node. (Inherited from SceneNode)
GetPathThe path to this node in the scene. Please note that only paths where each node has a name can be used to get to the node using the path. (Inherited from SceneNode)
GetRelativeTransformThe relative transformation of this node. (Inherited from SceneNode)
GetSceneThe scene object of the node. (Inherited from SceneNode)
GetSupThe superior (maximum) extent of the node. (Inherited from SceneNode)
HasChildReturns true if the node has the specified child. (Inherited from SceneNode)
IsAReturns true if SceneMesh is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNullReturns true if the SceneMesh object is invalid. (Inherited from Object)
IsSameObjectAsReturns true if the SceneMesh object is valid. (Inherited from Object)
NewCopyDeep copies this node tree (this node and all the descendants of this node) and returns the copy top node. Please note that the copy is not added to any scene, and can be added anywhere. Also note that the clone shares all data pointers with the original nodes, such as geometry data objects. (Inherited from SceneNode)
NonNullReturns true if the SceneMesh object is valid. (Inherited from Object)
PrintInfoPrints the content/info of the SceneMesh object to the log. (Inherited from Object)
RemoveChildRemoves a child from the node. (Inherited from SceneNode)
RemoveChildrenRemoves all children of this node. (Inherited from SceneNode)
RemoveFromParentRemoves this node from its parent. (Inherited from SceneNode)
RemoveObserverRemoves a previously added observer object. (Inherited from Object)

Static methods ​

MethodDescription
IsClassAReturns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCastSafeCast makes sure the input object is of a class that can be cast into spSceneMesh, and if this is the case, returns the object cast into spSceneMesh. (Inherited from Object)

Properties details ​

Geometry ​

The geometry data of the mesh node.

IsModified ​

If set, the node is new, copied, or modified by processing modules. This can be useful to track modifications in the scene graph.

IsVisible ​

The IsVisible flag. If set, the node is visible.

Name ​

The name of the SceneMesh object. (Inherited from Object)

NodeGUID ​

The unique id for this node.

OriginalName ​

The OriginalName parameter which can be used to specify the original name of a node, for debugging of merging purposes. This parameter is not copied or cloned, and is not used internally by Simplygon.

Methods details ​

AddChild ​

Adds a child node to this node. If the child is already a child of another node, it is removed from this node.

AddObserver ​

Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

CalculateExtents ​

Calculates the axis-aligned bounding box of the node and all its children. If the node tree contains no geometric data, or all data is hidden, the bounding box is not calculated, and the method returns false.

CreateChildMesh ​

Creates a SceneMesh node as a child node to this node.

CreateChildPlane ​

Creates a ScenePlane node as a child node to this node.

EvaluateDefaultGlobalTransformation ​

Evaluates the default global transformation of the node, regardless of node animation.

FindNamedChild ​

Finds the first child that has the name.

GetChild ​

Get a pointer to the i:th child of this node.

GetChildCount ​

The number of direct children of this node.

GetClass ​

Get the name of the SceneMesh class. (Inherited from Object)

GetInf ​

The inferior (minimum) extent of the node.

GetParent ​

The parent node of this node.

GetPath ​

The path to this node in the scene. Please note that only paths where each node has a name can be used to get to the node using the path.

GetRelativeTransform ​

The relative transformation of this node.

GetScene ​

The scene object of the node.

GetSup ​

The superior (maximum) extent of the node.

HasChild ​

Returns true if the node has the specified child.

IsA ​

Returns true if SceneMesh is a or is a descendant of the class named as the type parameter. (Inherited from Object)

IsNull ​

Returns true if the SceneMesh object is invalid. (Inherited from Object)

IsSameObjectAs ​

Returns true if the SceneMesh object is valid. (Inherited from Object)

NewCopy ​

Deep copies this node tree (this node and all the descendants of this node) and returns the copy top node. Please note that the copy is not added to any scene, and can be added anywhere. Also note that the clone shares all data pointers with the original nodes, such as geometry data objects.

NonNull ​

Returns true if the SceneMesh object is valid. (Inherited from Object)

PrintInfo ​

Prints the content/info of the SceneMesh object to the log. (Inherited from Object)

RemoveChild ​

Removes a child from the node.

RemoveChildren ​

Removes all children of this node.

RemoveFromParent ​

Removes this node from its parent.

RemoveObserver ​

Removes a previously added observer object. (Inherited from Object)

Static methods details ​

IsClassA ​

Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

SafeCast ​

SafeCast makes sure the input object is of a class that can be cast into spSceneMesh, and if this is the case, returns the object cast into spSceneMesh. (Inherited from Object)