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Quad reduction processor ​

The Quad reduction processor creates a lighter version of the original geometry by removing quads. It will attempt to maintain the higher-order structure by removing whole strips of connected quads instead of reducing them one by one.

Quad reduction processor settings ​

Handles settings for the quad reduction algorithm. Most importantly, the user can configure different targets for the process, such as specific polygon count, on screen pixel size or a maximum allowed deviation from the original geometry.

The following settings objects are available in the quad reduction processor: